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Charazay
Ιστοσελίδα

Happy New Year

Δημοσιεύθηκε December 30, 2009 21:01:15 by Leonardo

Every end of year we tend to think about how the year was for us, and with that, I naturally think about my year in Charazay. A bit more than 2 years in the crew, and now 2 months as a CEO.

In general, this was a great year for us, bugs are really becoming rare (finally). The new server was a risky move, but it worked out amazingly, and now everything is working in a better way than before.

Great guys passed by this crew, some are still here, some had to move on, some just can't stay away from this great game. The downside is, our user numbers is standing still, but we are eager to change that. But if by one side, we don't have the greatest number of users of online games, we sure have the most passionate ones. Seeing all the effort and union of this community to beat “The Ninjas” was simply amazing, and we hope you will keep this feeling of community for the next year.

We are starting to work a big marketing campaign, that we hope to bring a lot of new users to the game. But we can't do this alone, we need you to make the new users feel at home, cause we don't want them for a visit, we want the new users to stay with us. So if you have a lot of time on the game, free time, good experience, or you just think you can help the new users on their first steps, become a tutor, and try to help the new users to understand what a great game this is. We really count on all of you.

A BIG “Thank You”, to all of you, for all the time you spent here, for all the friendships I made here, for all the support during the bad times with too much bugs. It's nice to see you are still here, and to know you won't be leaving us.
And we hope to make you even happier the next year, we are working hard to improve our features, and come up with new ones. We are trying to give special attention to new users, trying to give some guidance to them in their first steps, along with that, we are trying to improve our supporter package, as it's you, our supporters, that allows us to keep improving.

Have a good celebration and a happy new year, success to you all!


A new era

Δημοσιεύθηκε November 3, 2008 18:07:32 by Mobic

I’d like to share my story regarding this game with you so let us go back to 2003:

I had played online sport manager games for many years, but since I played basketball in real life I was looking for a basketball manager game. However I didn’t find any that fulfilled the expectations that I had, so I decided to make one myself. I had some experience from one attempt earlier to make an online simulation game, and started the development during the Christmas holidays of 2003. The first version was launched at the beginning of February 2004, as an add-on to PHP-nuke, and it was very raw to use the words of a well known user. Strangely enough people started to sign up and I still remember the day we passed 100 users.
What a day..

We grew pretty fast and I soon realized that I needed to get some help to keep up with the demands. The GMs were first to be added to the crew, and after a while Rokas joined as a developer.
The first years were a bumpy ride, with several minor and large setbacks. We had huge problems with our servers, data loss and we moved to new server providers almost every off-season.

As we grew we also got more experience in managing a game this size and we are still learning, but our stability has improved a lot since we took our first steps into this fantastic world of Charazay.
As time passed on more GMs and developers joined and I have a lot to thank those guys for, they have really been of good help and carried this game on their shoulders in the periods where I was not able to be as active as I wanted to be. So some might say this change could not come too soon.
I’ve learned a lot from my years behind the steering wheel, both good and bad. There has been a lot of hard work and unpopular decisions, but a lot of good times as well.


Now the time has come to pass it on to someone else, and get new ideas and vibes into the organization. It was not an easy decision, but I this will help the game take another step in the right direction. I have been thinking about this for several months, but the trigger was a new job offering that I got last week and that I have accepted. I think CBM was a significant reason when they decided to hire me for that job.
I discussed it with CBM-Barthijzz and we agreed that he would continue the job of making this the best basketball manager game ever. I feel he is the perfect candidate for this job and I have full confident in him to complete the goals he has set for the game together with the rest of the crew.

However, you will not get rid of me that easily, I will still hang around as a developer with some extra responsibilities, more or less where I started out, doing the stuff that I really like to do. My first task will be to complete the new private cup system.



The new shop.

Δημοσιεύθηκε June 17, 2008 21:54:41 by Mobic

Our old shop wasn't used much at all, so for a while back we decided to make a new one with a design more directed towards CBM than the basketball player we had before.
Also added more products in addition to the t-shits from our last shop.
I'm pretty pleased with the results, and we will most likely add more designs later on, so if you got some good ideas or designs, please let me know.

One special product I'd like to mention is the Season t-shirts, with the number of the current season on the back. At the start of each season they will be replaced with a new season t-shirt.

More exiting news regarding our shop to be published.. ;)


Little things that make the game better

Δημοσιεύθηκε May 26, 2008 22:51:55 by maxdems

What I like the most in making development for charazay is making small additions that give a new dimension to the game.

Each time I see an interesting suggestion made by a user on the forum, I search how to do it. If it can be done, I do it immediately while it's in my head.

For example, some last features added recently :
- Friendlies available on online users page
- NT caps
- Date of change in the manual
- Create automatically a thread in the forum when an announcement or an announcement in the blog is made.

I hope you appreciate those features as much as I do.


Clubhouse

Δημοσιεύθηκε April 14, 2008 18:54:23 by Leonardo

Lately i've been working on this new project, the Clubhouse. The Clubhouse will have a few features for you to customize:

- Team History
Here you can write a little history about your team, its creation and biggest achievements.

- Matches Commentary
You will be able to post a few commentaries about your previous or upcoming matches... You can be your teams' reporter.

- Players Commentary
Post some commentaries about your players, their aspirations and achievements.

- Hall of Fame
Personally, this is the feature i liked the most about Clubhouse, you will be able to put up to 5 players in your teams Hall of Fame. In the Hall of Fame your players will be imortalized, even after you sell or fire your player, he will still be a part of your Hall of Fame. You can add a biography to the player, and his awards in your team will be shown on the Hall of Fame page.
You can remove the player from Hall of Fame at any time, but be carefull, if you remove a fired player, you can't put him back on the Hall of Fame.
You can also add to the Hall of Fame of your club former players.
Every player needs at least 60 official matches for your team to be allowed into the Hall of Fame.

- Blog
Well, clubhouse comes with a blog, here you can post news about your team, yourself, players, transfers... Well, what can I say? Its a blog.


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