Winning a Champions League
The fundamentals of every winning team usually start from a low division, signing young stars, that you improving the way you like them, from the age of 15 or 16, as in my case.
Once you have a solid block of 8 to 10 players, it is only a matter of time to train them as well as possible and try to maximize their experience each season while competing for title in order to get promoted as soon as possible.
As your players grow you can see who are great players and which only "seem" to be. Each year I used to adjust my team to the engine to increase the level of team. Do not be afraid to sell players that have been a long time at your team, if they don’t suit to he engine, you should sell them. That's where I think I got the difference between a good team and a winning team.
As we all know the current engine rewards the defense, my team is a good defender but not a great defender, there are better defending teams, as Donostia Grimos, Rainbow or the finalist Bilbao Greyhounds. Perhaps the small difference between the Penguins and those great teams is that they have fewer players who can score points.
I think the key of my team is not having fractures, meaning that each player in the team can score, and if the opponent lowers the focus he can easily make some baskets. With this engine, having specialists is crazy, from my point of view there is no use having a great defender and a great scorer, they will either be a hole in the offence (even with 10% focus) or a hole in the defense.
From my point of view the key is to have a solid team. Defense is a global thing, if you have a single player who does not defend the whole defensive structure is worthless.
The two key positions, for me, are the PG and C. Having players who win the game for you at these two positions is crucial and means that the game is usually yours. Here Valdmets in PG and Zarza Moya in C and have been key to my team.
I'm not a great strategist, I do not appreciate headaches while doing tactics, but I try to simulate the way the opposition thinks setting tactics and this way I get a first impression of how they will play.
For me it was a surprise to win this tournament, my goal was to try to three-peat in the ACB. When I played against Donostia Grimos in the quarterfinals I did my best to focus on the Champions League. Keeping in mind the great rivalry I have with him and knowing that if I win him I had a lot of options to win the Championship made prepare the match thoroughly and do my best for the win. The games with Le Sequestre Olympique and another Serbian team whose name I can’t pronounce made me see that the competition is full of great teams.
For me it was a great joy to win this competition, the second Spanish team in history to do so (after omega_red) after six and a half years playing every singe day, I never thought I could be close to the title.
Try to set the machine to the new engine and try again next year title.
Greetings to all!
A year in charge
Dear Users, Friends and Colleagues,
It's been a year since I officially took over Charazay (it's a bit more since the unofficial day) but it feels like yesterday. I still remember the ups and downs during negotiations with Leonardo, the moments that seemed like we weren't going to reach an agreement, all that anxiety of the first days (or maybe weeks), all that enthusiasm surrounding the new step in my life, my career and the new step for the game I have always loved so much as a user.
I remember all the good and the bad things and I've got to admit that there were some moments that made me learn things the hard way... For example the first scheduled update with our previous provider. It was all planned well in advance (maybe a couple of weeks) and as it was taking place during my very first days I wanted everything to go perfectly right! But you know what they say... When something can go wrong it will go wrong. That's a lesson I learnt and from that moment I have tried to be very careful with every single decision I make. Nowadays we find ourselves (Since August) with our new provider, Lancom, I believe that you have all noticed the improvement in our performance and stability and I really hope to keep it up that way.
I remember all the good and the bad things I've read in the forums, at the beginning, whenever I read something negative it felt like hell, there were times people looked so terribly angry at the game and us (the crew members) and that had been really demotivating. As time was passing by, I learnt how to filter things and how to get something positive even from a negative comment. I have always wanted to make users feel valued and I have been constantly trying to make that happen, I know that it’s really hard to please everybody and it’s even harder to keep up with the paces we’d all like to see things coming, but I am doing my best to ensure that all changes /improvements are towards the right way.
I remember all the people I got to know through Charazay, users or crew members and I'd like to make a couple of mentions for a few of the people I really want to thank for making Charazay a better game (and my life easier, or sometimes harder :P ).
Lukas, he's been like a right hand to me, being always there to give me his honest opinion, even if it was against mine, moreover he is like a Charazay encyclopedia, remembering by heart things that anyone else would have to search for. For these and for many more, thank you man, I know that you are a very tough judge and when something gets your approval it has to be right ;)
Allen, I got to know him in person and started working with him through the game and that's one of the most pleasant things that happened (probably a nightmare for him though :P ). He's a great guy, a great developer and he's been doing a lot for Charazay, so everybody who loves this game should thank him.
TheOnly, we worked together for about a year, unfortunately he's not a crew member anymore, but there are things I can't forget and the biggest example is all his effort for such a smooth and pleasant migration to lancom. He probably won't read it, but I'd still want to thank him.
EvilMat, I have to admit that from time to time he was a pain in the ass in the forums, but I always saw the passion he had for the game and that's why I approached him. This passion is (or at least seems to be) still burning and that's something we should all highly appreciate.
Jens, he was one of the guys I firstly met in the crew, one of the members I firstly had looong loooooong chats, discussions about what and how should things be done. It's a long time since he left the crew but his contribution to the game has been enormous throughout the years and we shouldn't forget that.
I'd want to personally thank all the GMs, SGMs and CBMs who are constantly helping me and the game improve, it would had really been impossible without you guys, so keep it up :)
I'd also like to thank all the translators who are doing a very important job and are contributing to the game from a position that most times seems to be undervalued!
Finally I'd like to thank all the users for making Charazay what it is, no matter how hard we work or how many things we improve, the game would have been really nothing without you. I really hope that you enjoy Charazay and I promise to keep working harder and harder to please you and keep this game we all love at the top of the world!
I don’t know if I’m a good or a bad CEO for Charazay, if the game has really improved under my guidance, only time (and you) can tell that, but what I know is that I have been trying hard to make this game what it deserves to be and I that I will keep working hard for it.
Thank you for all the good (and the bad moments) and I’ll be looking forward to reading a line from as many of you as possible.
P.S. There are so many bad and good days that I'd like to share with you, but a blog post can't contain it all ;)
Charazay voted as the best online basketball manag
I'd like to personally thank you for helping CBM make it to the top of the basketball related manager games. Despite the fact that we didn't make it to the top overall, this is still a very noteworthy achievement and it wouldn't have been possible if it wasn't you, our loyal users.
You can read the article here: (http://www.onlinesportmanagers.com/article/110-basketball-game-of-the-year-2012-charazay/)
And you can keep voting for us here:
Today I was informed (well actually I knew that it was going to take place but I didn't know the dates) by our Estonian GM, Ianton, that a meeting/basketball game took place in Estonia.
Below you can find the result and the points:
Score: 62-70 white team won
1st q 22-22 , 2nd q 6-16 , 3rd q 18-13 , 4th q 16-19.
Stats of the game:
Heikks - 23 p , 5 3pointers
Millak - 14 p , ft 2/1
Kakskyll - 14 p , ft 2/2 , 10 points in first q
Dante - 5 p , ft 2/1
Dumbuser - 2p
Svk22 - 2p
Antsmees - 2p
Zilweero - 0p
Huulio - 0p
Olari - 16p , ft 4/2
Taimla - 15p , 7/4
Brook - 15p , 4/1
Rubenovich - 7p
Ianton - 6p
Way2fast - 4p , ft 2/2
Pritsu7 - 4p , ft 2/2
Jorgenk - 3p , ft 2/1
MnBBall - 0 p
Here you can find some photos of all the participants:
I know that we've got some more Charazay teams across the world, would you like to share your experiences with us?
Do we have any other (unknown so far) communities that meet irl too?
Become a part of the future
Wherever you are experienced manager or just started to play Charazay, sooner or later you will have to face the decision of when, and more important, how to rebuild your team.
After spending 6 years playing this game, and having couple times to refresh my team with younger players i came up with decision to rebuild my team with very young players and do it in a way where every manager can take something from my project and have a better idea what challenges awaits in this process .
Federation was my first thought how to present it in a more or less organised manner to the wider public, and it is accessible for everyone..
In the federation forum you will be able to find every single detail, such as purchase history where you can see what players looked like when i bought them, how much i paid for them. You will be able to follow weekly training reports, and how players develop on a weekly basis.
I will explain my vision in much more detail which involves such things like development strategy, economy and much more with full access to any part related to my team.
My team represents many mid-level teams in the game, so a lot of managers will relate to this team.
I will write this blog at least on a monthly basis, to give an update to those who can`t or don`t want to join in for one reason or another.
It has never been done before, but i hope you will join me in this adventure..
The name of this federation is "Orange Virus project"
You can search it in federation page, or use the link below to apply and join this project.